5 comments

  1. Friendly correction:

    in the pygame-enabled version, you are still initializing your game class with “visual=False”, but it needs to be “visual=True”.

    I don’t really know what’s going on but it looks cool, congratulations. I made a kind of weird quasi-life-simulation that was also a final project for an AI/AL class:

    http://nil.cjb.net/code/yarrwars-0.1.0.zip

    It’s not about little microbes or anything, it’s about Space Pirates, grog, and finding mateys to fight alongside you.

  2. Hi Kenny,

    Thanks for pointing out! Corrected this in the source code now.

    And your game too really impresses. For such a small footprint, it surely is quite interesting.

    -Paras

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